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The GameSir G7 HE is a wired controller for Xbox Series X|S, Xbox One X|S, Windows 10/11 and Steam, connecting through a 3m detachable USB-C cable. It runs GameSir Hall Effect sticks and magnetic analog triggers inside a black shell measuring 152 x 103 x 63 mm. Plug it in and it is ready, with nothing to pair and no battery to keep an eye on.

The GameSir G7 HE is a wired controller for Xbox Series X|S, Xbox One X|S, Windows 10/11 and Steam, connecting through a 3m detachable USB-C cable. It runs GameSir Hall Effect sticks and magnetic analog triggers inside a black shell measuring 152 x 103 x 63 mm. Plug it in and it is ready, with nothing to pair and no battery to keep an eye on.

Both thumbsticks use GameSir Hall Effect sensors, which read stick position magnetically instead of through physical contacts. Nothing rubs, so the sticks hold their accuracy over thousands of hours and do not develop the drift that eventually affects contact-based analog sticks. For aiming, that means the crosshair stays still when your thumb does.

Both thumbsticks use GameSir Hall Effect sensors, which read stick position magnetically instead of through physical contacts. Nothing rubs, so the sticks hold their accuracy over thousands of hours and do not develop the drift that eventually affects contact-based analog sticks. For aiming, that means the crosshair stays still when your thumb does.

The left and right triggers are read by Hall Effect magnetic sensors rather than mechanical contacts, so each pull registers without wearing a physical switch. Analog travel is tracked across the full range, which matters when a racing title maps throttle to trigger depth or a shooter separates aim-down-sights from a full squeeze.
The left and right triggers are read by Hall Effect magnetic sensors rather than mechanical contacts, so each pull registers without wearing a physical switch. Analog travel is tracked across the full range, which matters when a racing title maps throttle to trigger depth or a shooter separates aim-down-sights from a full squeeze.


A, B, X and Y sit on micro switches rated for 1.3 million clicks each, giving them a short, audible actuation closer to a mouse button than a rubber dome. The tactile break point makes fast combination inputs easier to time, and the switch rating covers years of heavy use before the feel begins to change.

A, B, X and Y sit on micro switches rated for 1.3 million clicks each, giving them a short, audible actuation closer to a mouse button than a rubber dome. The tactile break point makes fast combination inputs easier to time, and the switch rating covers years of heavy use before the feel begins to change.

Vibration is not limited to the handles. Motors sit in each grip and in each trigger, so feedback lands where the action happens: recoil felt through the trigger finger, an impact felt through the palm. Directional cues like that add information during a firefight instead of just adding noise.
Vibration is not limited to the handles. Motors sit in each grip and in each trigger, so feedback lands where the action happens: recoil felt through the trigger finger, an impact felt through the palm. Directional cues like that add information during a firefight instead of just adding noise.


Two programmable buttons sit on the rear shell where your middle fingers already rest. Map jump, crouch, slide or melee to them and you stop lifting a thumb off the right stick to reach a face button, which is the single biggest source of lost aim in a close fight.

Two programmable buttons sit on the rear shell where your middle fingers already rest. Map jump, crouch, slide or melee to them and you stop lifting a thumb off the right stick to reach a face button, which is the single biggest source of lost aim in a close fight.

A 3.5mm jack in the base takes any wired gaming headset for game and chat audio, and a dedicated microphone mute button sits on the controller itself. Muting becomes a thumb press rather than a menu dive, which is useful when party chat is live and something loud happens in the room.
A 3.5mm jack in the base takes any wired gaming headset for game and chat audio, and a dedicated microphone mute button sits on the controller itself. Muting becomes a thumb press rather than a menu dive, which is useful when party chat is live and something loud happens in the room.


The front shell is held on by magnets, so it lifts away and clips back without screws or a prying tool. Changing it restyles the controller in seconds, and this model ships wearing the black plate, which keeps the look neutral until you decide to run something else.

The front shell is held on by magnets, so it lifts away and clips back without screws or a prying tool. Changing it restyles the controller in seconds, and this model ships wearing the black plate, which keeps the look neutral until you decide to run something else.

Customisation runs through GameSir Nexus, the companion software for this controller and the place where the two rear buttons are assigned. Power comes down the USB-C cable, so there is no battery to charge or replace, and the 227 g body feels the same at the end of a long session as it did at the start.
Customisation runs through GameSir Nexus, the companion software for this controller and the place where the two rear buttons are assigned. Power comes down the USB-C cable, so there is no battery to charge or replace, and the 227 g body feels the same at the end of a long session as it did at the start.

Everything you need to know about this product
It works with Xbox Series X|S, Xbox One X|S, Windows 10/11 and Steam.
It is a wired controller and connects using a 3m detachable USB-C cable.
The sticks use GameSir Hall Effect magnetic sensors with no physical contacts to wear, which is what makes them drift-resistant.
The analog triggers are read by Hall Effect magnetic sensors rather than mechanical contacts.
The A, B, X and Y buttons sit on micro switches rated for 1.3 million clicks each.
Yes, there are two remappable buttons on the rear shell that you can assign to different in-game actions.
Yes. There is a 3.5mm audio jack for a wired headset plus a dedicated microphone mute button.
Motors are fitted in each grip and in each trigger, so vibration feedback can be directional.
The faceplate is magnetic and comes away by hand, so the front panel can be swapped without any tools.
No. It draws power over the USB-C cable, so there is no internal battery to charge or replace.
GameSir Nexus is the customisation software for this controller, including the back-button assignments.
It measures 152 x 103 x 63 mm and weighs 227 g on its own.
AI-Generated Content:These FAQs are generated by an automated AI system and may contain inaccuracies or omissions. Evetech makes no warranties, express or implied, regarding their completeness or reliability. For definitive information, please refer to the manufacturer's official specifications.












Please Note: Product images are for illustrative purposes only and may differ from the actual product.
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