Skip to main content
evetech
Desktop PC configured for Blender 3D rendering and animation work

Match the Machine to the Render Engine

Blender 5.2 LTS, released in July 2026, still divides the work the same way it always has. Cycles path-traces on the processor, on the graphics card, or on both together. EEVEE renders through the viewport and leans on the GPU whatever else you do. Which of those two you spend your day inside decides where the money should go.

Cycles reaches the GPU through OptiX on NVIDIA cards, HIP with HIP-RT on AMD, oneAPI on Intel Arc and Metal on Apple silicon. OptiX asks for a driver from the 535 branch or newer and a card of compute capability 5.0 or above, which every current RTX board clears comfortably. From there the number that decides a render is the frame buffer, not the core count: when a scene will not fit, Cycles either spills into system memory across PCIe and crawls, or the render stops.

EvetechYou Dream It, We Build It

Elevating your gaming experience with premium hardware and cutting-edge technology since 2007.

Stay updated

Get the latest deals and tech news

Hours

Mon–Fri: 9am – 4pm

Sat: 9am – 12pm

Copyright © 2007 - 2026 - All rights reserved by EVETECH (Pty) Ltd

All images appearing on this website are copyright Evetech.co.za. Any unauthorized use of its logos and other graphics is forbidden. Prices and specifications are subject to change without notice. EVETECH IS NOT RESPONSIBLE FOR ANY TYPO, PHOTOGRAPH, OR PROGRAM ERRORS, AND RESERVES THE RIGHT TO CANCEL ANY INCORRECT ORDERS. Please Note: Product images are for illustrative purposes only and may differ from the actual product.