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This version of the GameSir G8 Plus drops the cable and connects to a phone or tablet over Bluetooth. The body follows a console-style layout with offset sticks and full-size grips, measuring 230 x 107 x 55 mm at 314 g, so it feels like a normal gamepad that happens to hold a screen in the middle.

This version of the GameSir G8 Plus drops the cable and connects to a phone or tablet over Bluetooth. The body follows a console-style layout with offset sticks and full-size grips, measuring 230 x 107 x 55 mm at 314 g, so it feels like a normal gamepad that happens to hold a screen in the middle.

Bluetooth handles the connection to mobile devices, which frees the phone's charging port and removes any dependence on a specific connector shape. It also means the device does not have to sit in the cradle at all: put the phone on a stand and use the controller from across the room if that suits the game.

Bluetooth handles the connection to mobile devices, which frees the phone's charging port and removes any dependence on a specific connector shape. It also means the device does not have to sit in the cradle at all: put the phone on a stand and use the controller from across the room if that suits the game.

On a computer the G8 Plus can run wired or through a wireless dongle. The wired route is the simple one for a desk, while the dongle keeps the cable off the table for couch play on a living room PC. Both options exist so the same controller covers a desk setup and a TV setup.
On a computer the G8 Plus can run wired or through a wireless dongle. The wired route is the simple one for a desk, while the dongle keeps the cable off the table for couch play on a living room PC. Both options exist so the same controller covers a desk setup and a TV setup.


Compatibility spans Switch, Android phones, tablets and PC, and the cradle stretches to hold devices between 120 and 215 mm, or 4.72 to 8.46 inches. One controller therefore covers a handheld console, a phone and a computer rather than needing a separate pad for each of them.

Compatibility spans Switch, Android phones, tablets and PC, and the cradle stretches to hold devices between 120 and 215 mm, or 4.72 to 8.46 inches. One controller therefore covers a handheld console, a phone and a computer rather than needing a separate pad for each of them.

The thumbsticks use Hall Effect sensing, which measures position through a magnetic field rather than a physical wiper on a track. Nothing wears, so the sticks keep reporting a true centre instead of slowly developing the phantom input that eventually forces a conventional pad into retirement.
The thumbsticks use Hall Effect sensing, which measures position through a magnetic field rather than a physical wiper on a track. Nothing wears, so the sticks keep reporting a true centre instead of slowly developing the phantom input that eventually forces a conventional pad into retirement.


Both triggers are analog and read by Hall Effect magnetic sensors. Pressure is measured continuously across the pull, so a game can tell the difference between easing into a corner and standing on the brakes. The same contactless sensing that protects the sticks applies here too.

Both triggers are analog and read by Hall Effect magnetic sensors. Pressure is measured continuously across the pull, so a game can tell the difference between easing into a corner and standing on the brakes. The same contactless sensing that protects the sticks applies here too.

A 6-axis gyroscope tracks how you tilt the controller and turns that into in-game movement. Gyro aiming is at its best as a fine adjustment: swing onto a target with the stick, then settle the last few degrees with a small wrist movement, which is both faster and more precise than a thumb alone.
A 6-axis gyroscope tracks how you tilt the controller and turns that into in-game movement. Gyro aiming is at its best as a fine adjustment: swing onto a target with the stick, then settle the last few degrees with a small wrist movement, which is both faster and more precise than a thumb alone.


The two vibration motors are asymmetric rather than matched, so each side produces a different character of rumble. That difference is what makes feedback informative: a hit from one direction feels distinct from a hit on the other, and the controller can suggest where something happened rather than only that it did.

The two vibration motors are asymmetric rather than matched, so each side produces a different character of rumble. That difference is what makes feedback informative: a hit from one direction feels distinct from a hit on the other, and the controller can suggest where something happened rather than only that it did.

Buttons and sticks are held in place magnetically, so parts can be pulled and replaced without opening the shell. That serves two purposes: reconfiguring the layout to your preference, and replacing a single worn component rather than retiring the whole controller because one part has gone soft.
Buttons and sticks are held in place magnetically, so parts can be pulled and replaced without opening the shell. That serves two purposes: reconfiguring the layout to your preference, and replacing a single worn component rather than retiring the whole controller because one part has gone soft.


The face buttons are membrane switches specified for a 5 million-click lifespan. Membranes press quietly and evenly, which suits mobile play in shared spaces, and the click figure sets expectations for how long that feel holds up under the repeated inputs that action games demand.

The face buttons are membrane switches specified for a 5 million-click lifespan. Membranes press quietly and evenly, which suits mobile play in shared spaces, and the click figure sets expectations for how long that feel holds up under the repeated inputs that action games demand.

Two back buttons sit behind the grips, within reach of your middle fingers. Bind the actions you would otherwise take a thumb off the stick to reach, and you keep aiming through a jump, a reload or a crouch. It is a small addition that changes how much of a fight you can control.
Two back buttons sit behind the grips, within reach of your middle fingers. Bind the actions you would otherwise take a thumb off the stick to reach, and you keep aiming through a jump, a reload or a crouch. It is a small addition that changes how much of a fight you can control.


Battery capacity totals 1000mAh, arranged as 500mAh in each grip. Splitting the cells balances the controller between your hands instead of loading one side, which is worth having on a 314 g body you hold up in front of you. The GameSir App handles remapping and sensitivity settings.

Battery capacity totals 1000mAh, arranged as 500mAh in each grip. Splitting the cells balances the controller between your hands instead of loading one side, which is worth having on a 314 g body you hold up in front of you. The GameSir App handles remapping and sensitivity settings.
Everything you need to know about this product
It connects to mobile devices over Bluetooth rather than through a wired port.
Yes, on PC it can connect either wired or through a wireless dongle.
The listed compatible devices are Switch, Android phones, tablets and PC.
It accepts devices between 120 and 215 mm long, which is 4.72 to 8.46 inches.
The controller carries 1000mAh in total, split as 500mAh in each grip.
Yes, a 6-axis gyroscope is built in for motion aiming and tilt-based movement.
Yes, the G8 Plus uses Hall Effect sticks, which are contactless and therefore resist drift.
The triggers are analog and use Hall Effect magnetic sensors to read the full range of a pull.
Buttons and sticks are held magnetically, so individual components can be swapped out by hand.
The membrane ABXY buttons are specified for a 5 million-click lifespan.
Yes, there are two back buttons behind the grips that you can bind to extra actions.
It measures 230 x 107 x 55 mm and weighs 314 g.
AI-Generated Content: These FAQs are generated by an automated AI system and may contain inaccuracies or omissions. Evetech makes no warranties, express or implied, regarding their completeness or reliability. For definitive information, please refer to the manufacturer's official specifications.






























Please Note: Product images are for illustrative purposes only and may differ from the actual product.
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