Trusted Partners
The XREAL 1S are 82g AR glasses built on the XREAL X1 chip, which anchors the screen in place with native 3DoF. Sony Micro-OLED panels show 1920 x 1200 per eye at 700 nits on a virtual screen you can size from 31 to 500 inches, with Sound by Bose and electrochromic dimming in the same frame.
The XREAL 1S are 82g AR glasses built on the XREAL X1 chip, which anchors the screen in place with native 3DoF. Sony Micro-OLED panels show 1920 x 1200 per eye at 700 nits on a virtual screen you can size from 31 to 500 inches, with Sound by Bose and electrochromic dimming in the same frame.

The X1 chip keeps the screen anchored in place while you turn your head, with 3ms motion-to-photon latency at 120Hz. Follow mode keeps the screen in front of you instead, and the optional XREAL Eye adds 6DoF.

The X1 chip keeps the screen anchored in place while you turn your head, with 3ms motion-to-photon latency at 120Hz. Follow mode keeps the screen in front of you instead, and the optional XREAL Eye adds 6DoF.

Sony 0.68 inch Micro-OLED panels show 1920 x 1200 per eye at 700 nits, with 108% sRGB, a 100,000:1 contrast ratio and dE under 3, and each unit is colour-tuned. The refresh rate is 90Hz, rising to 120Hz in 3DoF mode.
Sony 0.68 inch Micro-OLED panels show 1920 x 1200 per eye at 700 nits, with 108% sRGB, a 100,000:1 contrast ratio and dE under 3, and each unit is colour-tuned. The refresh rate is 90Hz, rising to 120Hz in 3DoF mode.


You set the virtual screen from 31 to 500 inches in the menu and place it 1m to 10m away. The field of view is 52 degrees.

You set the virtual screen from 31 to 500 inches in the menu and place it 1m to 10m away. The field of view is 52 degrees.

Follow mode (0DoF) keeps the screen with you, Anchor mode (3DoF) fixes it in place, Ultrawide gives a 21:9 or 32:9 screen for work, and there is a Side-View mode as well.
Follow mode (0DoF) keeps the screen with you, Anchor mode (3DoF) fixes it in place, Ultrawide gives a 21:9 or 32:9 screen for work, and there is a Side-View mode as well.

REAL 3D converts 2D content into 3D on the glasses themselves, with no app needed, so ordinary films, photos and games can be watched in 3D.
REAL 3D converts 2D content into 3D on the glasses themselves, with no app needed, so ordinary films, photos and games can be watched in 3D.

The 1S uses Sound by Bose speakers, so films and games play without earbuds, and a 4-microphone array with ENC noise cancellation picks up your voice for calls.

The 1S uses Sound by Bose speakers, so films and games play without earbuds, and a 4-microphone array with ENC noise cancellation picks up your voice for calls.
Three dimming levels plus auto transparency control how much of the room you see. The 82g frame has spring hinges, three-level adjustable temples and silicone nose pads, with TUV Rheinland eye comfort and 100% UV protection.
Three dimming levels plus auto transparency control how much of the room you see. The 82g frame has spring hinges, three-level adjustable temples and silicone nose pads, with TUV Rheinland eye comfort and 100% UV protection.
The 1S has no battery and runs off the connected device. iPhone 15, 16 and 17, DisplayPort Android phones and tablets, USB-C DisplayPort PCs and Macs, Steam Deck and ROG Ally plug in directly; Switch needs the XREAL Hub, and PlayStation, Xbox and HDMI PCs need a powered HDMI to USB-C adapter.
The 1S has no battery and runs off the connected device. iPhone 15, 16 and 17, DisplayPort Android phones and tablets, USB-C DisplayPort PCs and Macs, Steam Deck and ROG Ally plug in directly; Switch needs the XREAL Hub, and PlayStation, Xbox and HDMI PCs need a powered HDMI to USB-C adapter.

In the box are the glasses, a USB-C cable, spare nose pads, a protective case, a cleaning cloth and the user manual.
In the box are the glasses, a USB-C cable, spare nose pads, a protective case, a cleaning cloth and the user manual.

Everything you need to know about this product
No. The XREAL 1S uses XREAL's X1 chip with native 3DoF, like the One series. The Air series is an older, separate line, and its prescription lenses do not fit the 1S.
You can size the virtual screen from 31 to 500 inches in the menu and place it 1m to 10m away. The field of view is 52 degrees.
The X1 chip keeps the screen anchored in place while you turn your head, with 3ms motion-to-photon latency. You can also switch to Follow mode, Ultrawide 21:9 or 32:9, or Side-View.
A 90Hz global refresh rate, rising to 120Hz in 3DoF mode, on Sony 0.68 inch Micro-OLED panels at 1920 x 1200 per eye.
iPhone 15, 16 and 17, DisplayPort-capable Android phones and tablets, USB-C DisplayPort PCs and Macs, Steam Deck and ROG Ally plug in directly. Switch needs the XREAL Hub, and PlayStation, Xbox and HDMI PCs need a powered HDMI to USB-C adapter.
No. It has no battery and runs off the connected device's USB-C port. XREAL says not to connect it to a wall outlet or power bank.
A feature that converts 2D content into 3D on the glasses themselves, with no app required.
The glasses, a USB-C cable, spare nose pads, a protective case, a cleaning cloth and the user manual.
AI-Generated Content: These FAQs are generated by an automated AI system and may contain inaccuracies or omissions. Evetech makes no warranties, express or implied, regarding their completeness or reliability. For definitive information, please refer to the manufacturer's official specifications.

























Please Note: Product images are for illustrative purposes only and may differ from the actual product.
Hand-pick every part with live stock, compatibility, and instant pricing.
Try the new builderHand-pick every part with live stock, compatibility, and instant pricing.
Try the new builderXREAL 1S AR Glasses - Cobalt
