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Both major conferencing platforms top out at 1080p regardless of what the camera can produce, and both adapt downwards the moment the line struggles. Above roughly two percent packet loss, resolution can fall as far as 360p, and Microsoft Teams sheds picture quality earlier than Zoom does because it protects the audio stream first. Nothing you buy changes those rules.
So the money is better spent on the parts that decide what the encoder receives: a lens that holds detail at desk distance, sensible exposure behaviour in mixed light, a microphone array that does not pick up the whole room, and a mount that puts the camera where your face is. Resolution beyond 1080p only pays off if you also record locally or crop into the frame.