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The Iron Man Edition is a themed release of the Nova 2 Lite, built on the same tri-mode wireless platform as the rest of the range. The controller measures 155 x 104 x 57 mm, weighs 225 g and pairs a competitive feature set with a finish aimed at collectors as much as players.

The Iron Man Edition is a themed release of the Nova 2 Lite, built on the same tri-mode wireless platform as the rest of the range. The controller measures 155 x 104 x 57 mm, weighs 225 g and pairs a competitive feature set with a finish aimed at collectors as much as players.

Conventional analog sticks fail because a contact wipes across a carbon track until the track thins. The Nova 2 Lite uses Hall Effect sensing instead, reading a magnet's position from a short distance away, so no part of the sensing mechanism ever touches another. Drift has no route in.

Conventional analog sticks fail because a contact wipes across a carbon track until the track thins. The Nova 2 Lite uses Hall Effect sensing instead, reading a magnet's position from a short distance away, so no part of the sensing mechanism ever touches another. Drift has no route in.

The triggers are Hall Effect units, reporting how far they have been pulled rather than simply whether they are down. That analog reading is what a racing game needs to hold a car at three-quarter throttle, and what a shooter uses to separate raising a weapon from committing to the shot.
The triggers are Hall Effect units, reporting how far they have been pulled rather than simply whether they are down. That analog reading is what a racing game needs to hold a car at three-quarter throttle, and what a shooter uses to separate raising a weapon from committing to the shot.


Physical trigger stops are built into the shoulders. Flip them and the trigger stops travelling almost as soon as it moves, so a shooter registers your press with barely any distance covered. Flip them back for the full analog throw when you switch to a game that needs the whole range.

Physical trigger stops are built into the shoulders. Flip them and the trigger stops travelling almost as soon as it moves, so a shooter registers your press with barely any distance covered. Flip them back for the full analog throw when you switch to a game that needs the whole range.

The Nova 2 Lite polls at 1000Hz, sending a complete state update every millisecond. That rate is standard among competitive peripherals for good reason: it takes the reporting interval below the point at which a person can perceive it, so the delay you feel comes from the game engine rather than the pad.
The Nova 2 Lite polls at 1000Hz, sending a complete state update every millisecond. That rate is standard among competitive peripherals for good reason: it takes the reporting interval below the point at which a person can perceive it, so the delay you feel comes from the game engine rather than the pad.


Bluetooth, a 2.4GHz wireless dongle and a wired connection are all available, and the dongle is included in the box. Bluetooth handles convenience, the dongle handles latency-sensitive PC play, and the cable is there when a wireless environment is crowded and you would rather not troubleshoot it.

Bluetooth, a 2.4GHz wireless dongle and a wired connection are all available, and the dongle is included in the box. Bluetooth handles convenience, the dongle handles latency-sensitive PC play, and the cable is there when a wireless environment is crowded and you would rather not troubleshoot it.

Four platforms are supported: Switch, PC, Android and iOS. That range is what makes a single controller worth setting up properly, since the macros and mapping you build carry across a handheld console, a desktop and a phone rather than needing to be recreated for each device.
Four platforms are supported: Switch, PC, Android and iOS. That range is what makes a single controller worth setting up properly, since the macros and mapping you build carry across a handheld console, a desktop and a phone rather than needing to be recreated for each device.


A mechanical circular D-pad delivers directional input with a genuine switch behind each direction. The circular face is the part that matters for fighting games, letting a thumb roll through a motion so every intermediate direction is caught rather than skipped, which is what makes a special move come out consistently.

A mechanical circular D-pad delivers directional input with a genuine switch behind each direction. The circular face is the part that matters for fighting games, letting a thumb roll through a motion so every intermediate direction is caught rather than skipped, which is what makes a special move come out consistently.

Vibration is produced by two asymmetric motors, one per grip. Their differing characteristics let a game address each hand separately, giving you a sense of where an event occurred instead of a uniform shake. Used well, that becomes situational awareness rather than decoration.
Vibration is produced by two asymmetric motors, one per grip. Their differing characteristics let a game address each hand separately, giving you a sense of where an event occurred instead of a uniform shake. Used well, that becomes situational awareness rather than decoration.


Two programmable macro back buttons sit where the middle fingers rest. Because they hold sequences rather than single inputs, a complex action can fire from one press, and it fires without your thumbs leaving the sticks. That is the practical case for rear buttons on any controller.

Two programmable macro back buttons sit where the middle fingers rest. Because they hold sequences rather than single inputs, a complex action can fire from one press, and it fires without your thumbs leaving the sticks. That is the practical case for rear buttons on any controller.

The grips carry anti-slip laser texturing engraved into the shell, so the pattern does not smooth over from repeated handling. The ABXY buttons use membrane switches, which press softly and quietly, keeping the controller discreet if you play late or share a room with someone who is not gaming.
The grips carry anti-slip laser texturing engraved into the shell, so the pattern does not smooth over from repeated handling. The ABXY buttons use membrane switches, which press softly and quietly, keeping the controller discreet if you play late or share a room with someone who is not gaming.


A 600mAh rechargeable cell powers the controller. There is no charging station in the box, but one can be added later and the Nova 2 Lite is compatible with the Super Nova's charging station, which turns recharging into setting the pad down rather than reconnecting a cable each night.

A 600mAh rechargeable cell powers the controller. There is no charging station in the box, but one can be added later and the Nova 2 Lite is compatible with the Super Nova's charging station, which turns recharging into setting the pad down rather than reconnecting a cable each night.

Two pieces of software cover customisation: GameSir Connect for PC and the GameSir app for mobile. Both reach the same controller settings, including the back-button macros, so you can adjust the pad from a phone during a couch session and from a desktop when you are at your setup.
Two pieces of software cover customisation: GameSir Connect for PC and the GameSir app for mobile. Both reach the same controller settings, including the back-button macros, so you can adjust the pad from a phone during a couch session and from a desktop when you are at your setup.

Everything you need to know about this product
It is a themed edition of the GameSir Nova 2 Lite built on the same tri-mode wireless hardware.
It supports Bluetooth, a 2.4GHz wireless dongle and a wired connection, with the dongle included.
It works with Switch, PC, Android and iOS.
The controller runs a 1000Hz polling rate, sending a state update every millisecond.
Yes, they are GameSir Hall Effect sticks with no physical contact between the moving part and the sensor.
They shorten the trigger travel so a press registers almost immediately, which suits shooters.
A mechanical circular D-pad, with a real switch behind each direction.
Two asymmetric motors, one in each grip, so feedback can differ between hands.
Yes, both back buttons are macro capable, so a single press can fire a sequence of inputs.
No, a 6-axis gyroscope is not fitted to this controller.
It runs on a 600mAh rechargeable battery, with a compatible charging station sold separately.
It weighs 225 g and measures 155 x 104 x 57 mm.
AI-Generated Content:These FAQs are generated by an automated AI system and may contain inaccuracies or omissions. Evetech makes no warranties, express or implied, regarding their completeness or reliability. For definitive information, please refer to the manufacturer's official specifications.








Please Note: Product images are for illustrative purposes only and may differ from the actual product.
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